Utility Classes
Following are some utility classes that used in combination with Tutorial Manager.
1. HSVMainTimer
Runtime action running manager. Used by Tutorial Manager to perform time related actions.
2. HSVObjectPool
Runtime pooling for performance purpose.
3. HSVTargetTrigger
You could use this component to add scene object into Targets of Tutorial Object on runtime.
Stage Index: Index of Stage Object that Tutorial Object belongs to.
Tutorial Index: Index of Tutorial Object that this target belongs to.
4. HSVTriggerObject
Tutorial Manager would add this component to the Target objects when playing Stage/Tutorial Objects on runtime. This component is used to trigger Stage/Tutorial start or stop events.
Collider Config: Collider config of Start/End Trigger of Stage/Tutorial Object.
Graphic Config: Graphic config of Start/End Trigger of Stage/Tutorial Object.
IsStartTrigger: Is this trigger object used to Start or End event.
IsStage: Is this trigger object used by Stage or Tutorial Object.
Last updated