Tutorial Factory

Presented by HSVStudio

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Tutorial Factory gives level designers and game makers an easy way to create customizable tutorials for their contents. It contains many customizable settings and multiple modules that it is capable of producing informative tutorial lessons.

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Asset Store

https://assetstore.unity.com/packages/slug/219966arrow-up-right

Getting Started

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Please take a quick look at the video to see how Tutorial Factory works.

For all the video reference on how to setup Tutorial Factory, please check YouTube List.arrow-up-right

Release Notes

Version 1.41:

New:

  • Tutorial Manager could be Enable/Disable without affecting existing progress

  • Same module could be added into single Tutorial Objects.

Bug Fixes and Updates:

  • Fixed editor bug for adding and removing targets.

Version 1.40:

New:

  • Added Bound Module.Bound Module

  • Added global events for different state of Stage and Tutorial objects.Global Events

  • Added option to initialize Tutorial Manager manually.

  • Added font assets override for InfoDisplay and Popup module.

  • Added runtime text change event for InfoDisplay and Popup module.

Bug Fixes and Updates:

  • Removed obsolete event system.

  • Fixed StepBack API function call.

  • Fixed Custom Module property drawing bug.

For more details about previous releases, please check Release Notes

Guides: Setup Tutorial Factory

Follow our handy guides to get started on the Tutorial Factory as quickly as possible:

Create Tutorial Managerchevron-rightCreate Stageschevron-rightStage Object Configurationchevron-rightTutorials Objectschevron-rightModuleschevron-rightEventschevron-rightUtility Classeschevron-rightAPI Referenceschevron-rightOutline Effect Controllerchevron-rightIntegrationschevron-rightDemochevron-rightKeyboard Shortcutschevron-right

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