Create Tutorial Manager
1. The basics
Tutorial Manager is the core component of Tutorial Factory. It contains all the stages and tutorials configurations that would be used at runtime. Tutorial Manager could be disable or deleted once you are done with the tutorials.
2. Creating Tutorial Manager Component
Click on Tools -> HSVStudio -> TutorialManager -> Setup Tutorial Manager. This creates new Tutorial Manager gameobject if no existing Tutorial Manager is found. It will also setup and initialize Tutorial Manager's on scene references on creation.

Tutorial Manager component would add PhysicsRaycaster component onto Main Camera used by Tutorial Factory. PhysicsRaycaster is used to detect pointer event on scene object as seen through Main Camera. Please remember to remove PhysicsRaycaster if you find that it is not removed by Tutorial Manager on its removal.
2.1 Setup Tutorial Manager
2.1.1 Setup Database Asset
'Create New Database' button creates database resource assets.
'Load Database' button loads stored configuration to the existing Tutorial Manager.
'Save Database' button saves Tutorial Manager configurations to the asset resource.

2.1.2 Setting Up Reference
Please setup references for Camera and Canvas field.

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