Tutorial Factory
Presented by HSVStudio
Tutorial Factory gives level designers and game makers an easy way to create customizable tutorials for their contents. It contains many customizable settings and multiple modules that it is capable of producing informative tutorial lessons.
It is strongly recommended to use Unity 2021 LTS and above for Tutorial Factory. There is currently an Editor bug with Unity 2020 LTS for [SerializedReference] attribute that when checking for Module Configs on Inspector would slow down if there are too many Tutorial Objects. This bug is fixed in Unity 2021 LTS.
However, there is no other issues to run in Unity 2020 LTS except the slow down on inspecting Module Config.
Asset Store
https://assetstore.unity.com/packages/slug/219966
Getting Started
Please take a quick look at the video to see how Tutorial Factory works.
For all the video reference on how to setup Tutorial Factory, please check YouTube List.
Release Notes
Version 1.41:
New:
Tutorial Manager could be Enable/Disable without affecting existing progress
Same module could be added into single Tutorial Objects.
Bug Fixes and Updates:
Fixed editor bug for adding and removing targets.
Version 1.40:
New:
Added Bound Module.Bound Module
Added option to initialize Tutorial Manager manually.
Added font assets override for InfoDisplay and Popup module.
Added runtime text change event for InfoDisplay and Popup module.
Bug Fixes and Updates:
Removed obsolete event system.
Fixed StepBack API function call.
Fixed Custom Module property drawing bug.
For more details about previous releases, please check Release Notes
Guides: Setup Tutorial Factory
Follow our handy guides to get started on the Tutorial Factory as quickly as possible:
Create Tutorial ManagerCreate StagesStage Object ConfigurationTutorials ObjectsModulesEventsUtility ClassesAPI ReferencesOutline Effect ControllerIntegrationsDemoKeyboard ShortcutsLast updated